Monday, March 10, 2008

Way Too Cool



I love the idea of computers taking things from the user, anything, drawings, text, motion, and applying an algorithm to it. This makes games an programs completely interactive, and each users experience unique. Can you image a multiplayer match in halo, where at the beginning of each round the players created their own weapons, or could inject their drawings into the environment for cover? It would change the game play tremendously.

The program above, Phun, lets you put your 2-D object into it's physics engine and play around with them. The idea seems to be executed really smoothly, and the UI seems good as long as there aren't too many keyboard shortcuts you have to remember. It's available for Linux and Windows, and the developer is going to release the source code some time in the future. If you're interested, check it out here.

These are the CS things that get me excited.

2 comments:

charlieholder said...

That was much cooler than crayon Physics. The UI was definitely a lot smoother.

Kristi said...

Maybe I am dumb, but how would one post a youtube video in one 'er these thingamagiggers?